Bentley Systems, Incorporated, a global provider of comprehensive software solutions for advancing infrastructure, announced General Access to its new ContextCapture offering. ContextCapture is Bentley’s first product release of the Acute3D software technology it acquired earlier this year. The software is ideally suited for any organization that could apply 3D models of real-world context to benefit infrastructure design, construction, or operations.
With ContextCapture, users can easily produce high resolution 3D models of existing conditions using photos taken with any digital camera. The software generates a detailed reality mesh incorporating the referenced photography. This results in a navigable 3D model with fine and photorealistic detail, sharp edges, and precise geometric accuracy. These highly detailed models can be of virtually any size or resolution, up to city scale, and created much more quickly than with other technologies.
Bentley also announced General Access to ContextCapture Center for “grid computing” power to dramatically expedite processing time for very large models (typically involving more than 30 gigapixels of imagery).
Taking Acute3D technology to the next level, Bentley’s new ContextCapture offers significant new advantages to users, including:
- a new multi-platform browser plug-in and desktop viewer that supports multi-touch and allows users to easily and consistently share reality meshes on desktop and mobile devices, even for models of entire cities;
- enhanced level-of-detail generation and adaptive tiling, including tools for surface and volume measurement;
- directly providing context for engineering and geospatial workflows, including native support within MicroStation CONNECT Edition;
ContextCapture, and digital photography including from UAVs, can provide any infrastructure professional with:
- unrivaled 3D mesh creation and optimization from ordinary photographs, with high-quality texture mapping and optimal aerotriangulation accuracy;
- high performance, through multi-core support and optimization for use with general purpose graphics processing units;
- extensive scalability through sophisticated tiling mechanisms and “grid computing” support;
- robust and flexible publishing capabilities to produce and publish 3D visualization-ready models through a variety of formats and viewer applications with the required level-of-detail – in a way that maintains the highest quality but minimizes hardware requirements.